Viewworld OverviewViewworld is a Windows 95/NT 3-D renderer based on OpenGL, developed to replace a very simple renderer developed in our lab many years ago, that handled only points and polylines. The OpenGL version provides modern rendering capabilities for the old data format, and has been augmented to support other geometric entities.
Models are stored in text files describing geometric objects such as points, polylines, triangles, and more complex objects related to tensor voting. This file format is an extension of the old existing one, since the original idea was to provide support for the existing data.
Viewworld was developed by Alexandre R.J. François at the Institute for Robotics and Intelligent System at USC.